texSubImage2DUntyped method

  1. @Deprecated("Use texSubImage2D")
void texSubImage2DUntyped(
  1. int targetTexture,
  2. int levelOfDetail,
  3. int xOffset,
  4. int yOffset,
  5. int format,
  6. int type,
  7. dynamic data,
)

Updates a sub-rectangle of the currently bound texture to data.

data can be either an ImageElement, a CanvasElement, a VideoElement, TypedData or an ImageData object.

Implementation

@Deprecated("Use texSubImage2D")
void texSubImage2DUntyped(
  int targetTexture,
  int levelOfDetail,
  int xOffset,
  int yOffset,
  int format,
  int type,
  data,
) {
  texSubImage2D(
    targetTexture,
    levelOfDetail,
    xOffset,
    yOffset,
    format,
    type,
    data,
  );
}