putIfAbsent method
- K key,
- V ifAbsent(
override
Look up the value of key
, or add a new entry if it isn't there.
Returns the value associated to key
, if there is one.
Otherwise calls ifAbsent
to get a new value, associates key
to
that value, and then returns the new value.
final diameters = <num, String>{1.0: 'Earth'};
final otherDiameters = <double, String>{0.383: 'Mercury', 0.949: 'Venus'};
for (final item in otherDiameters.entries) {
diameters.putIfAbsent(item.key, () => item.value);
}
print(diameters); // {1.0: Earth, 0.383: Mercury, 0.949: Venus}
// If the key already exists, the current value is returned.
final result = diameters.putIfAbsent(0.383, () => 'Random');
print(result); // Mercury
print(diameters); // {1.0: Earth, 0.383: Mercury, 0.949: Venus}
Calling ifAbsent
must not add or remove keys from the map.
Implementation
V putIfAbsent(K key, V ifAbsent()) {
int comp = _splay(key);
if (comp == 0) {
return _root!.value;
}
int modificationCount = _modificationCount;
int splayCount = _splayCount;
V value = ifAbsent();
if (modificationCount != _modificationCount) {
throw ConcurrentModificationError(this);
}
if (splayCount != _splayCount) {
comp = _splay(key);
// Key is still not there, otherwise _modificationCount would be changed.
assert(comp != 0);
}
_addNewRoot(_SplayTreeMapNode(key, value), comp);
return value;
}