Animation constructor
- [AnimationEffectReadOnly? effect,
- AnimationTimeline? timeline]
Implementation
factory Animation(
[AnimationEffectReadOnly? effect, AnimationTimeline? timeline]) {
if (timeline != null) {
return Animation._create_1(effect, timeline);
}
if (effect != null) {
return Animation._create_2(effect);
}
return Animation._create_3();
}