getGamepads method
Implementation
List<Gamepad?> getGamepads() {
var gamepadList = _getGamepads();
// If no prototype we need one for the world to hookup to the proper Dart class.
var jsProto = JS('', '#.prototype', gamepadList);
if (jsProto == null) {
JS('', '#.prototype = Object.create(null)', gamepadList);
}
applyExtension('GamepadList', gamepadList);
return gamepadList;
}