spawn<T> static method
Creates and spawns an isolate that shares the same code as the current isolate.
The argument entryPoint
specifies the initial function to call
in the spawned isolate.
The entry-point function is invoked in the new isolate with message
as the only argument.
The entryPoint
function must be able to be called with a single
argument, that is, a function which accepts at least one positional
parameter and has at most one required positional parameter.
The function may accept any number of optional parameters,
as long as it can be called with just a single argument. If
entryPoint
is a closure then it may implicitly send unexpected state
to the isolate due to limitations in the Dart implementation. This can
cause performance issues, increased memory usage
(see http://dartbug.com/36983) or, if the state includes objects that
can't be spent between isolates, a runtime failure. See run for an
example.
message
must be sendable between isolates. Objects that cannot be sent
include open files and sockets (see SendPort.send for details). Usually
the initial message
contains a SendPort so that the spawner and
spawnee can communicate with each other.
If the paused
parameter is set to true
,
the isolate will start up in a paused state,
just before calling the entryPoint
function with the message
,
as if by an initial call of isolate.pause(isolate.pauseCapability)
.
To resume the isolate, call isolate.resume(isolate.pauseCapability)
.
If the errorsAreFatal
, onExit
and/or onError
parameters are provided,
the isolate will act as if, respectively, setErrorsFatal,
addOnExitListener and addErrorListener were called with the
corresponding parameter and was processed before the isolate starts
running.
If debugName
is provided, the spawned Isolate
will be identifiable by
this name in debuggers and logging.
If errorsAreFatal
is omitted, the platform may choose a default behavior
or inherit the current isolate's behavior.
You can also call the setErrorsFatal, addOnExitListener and
addErrorListener methods on the returned isolate, but unless the
isolate was started as paused
, it may already have terminated
before those methods can complete.
Returns a future which will complete with an Isolate
instance if the
spawning succeeded. It will complete with an error otherwise.
One can expect the base memory overhead of an isolate to be in the order of 30 kb.
Implementation
external static Future<Isolate> spawn<T>(
void entryPoint(T message), T message,
{bool paused = false,
bool errorsAreFatal = true,
SendPort? onExit,
SendPort? onError,
@Since("2.3") String? debugName});