AudioWorkletNode constructor

AudioWorkletNode(
  1. BaseAudioContext context,
  2. String name,
  3. [Map? options]
)

Implementation

factory AudioWorkletNode(BaseAudioContext context, String name,
    [Map? options]) {
  if (options != null) {
    var options_1 = convertDartToNative_Dictionary(options);
    return AudioWorkletNode._create_1(context, name, options_1);
  }
  return AudioWorkletNode._create_2(context, name);
}